Description: FREE SHIPPING UK WIDE Geometry for Programmers by Oleksandr Kaleniuk Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work. FORMAT Hardcover LANGUAGE English CONDITION Brand New Publisher Description Master the geometry behind CAD, game engines, GIS, and more! Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Ideal for developers writing code using CAD libraries, game engines, or rendering tools, the textbook guides you through the math behind graphics and modelling tools using relevant examples and clear explanations that dont require advanced mathematical knowledge. You will learn how mastering manual geometry can help you avoid code layering and repetition and even how to drive down cloud hosting costs by creating more efficient application runtimes. Key features include: Speak the language of applied geometryCompose geometric transformations economicallyCraft custom splines for efficient curves and surface generationPick and implement the right geometric transformationsConfidently use important algorithms that operate on triangle meshes, distance functions, and voxels Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work. About the technology Geometry is the core of game engines, computer-aided design, image-processing libraries, GIS, and much more. Understanding the mathematical underpinnings of tools and libraries empowers you to develop more efficient programming strategies. This unique guide gives you control over the geometry you need to deliver faster, cleaner results— and even build your own geometry tools! Author Biography About the author Oleksandr Kaleniuk is the creator of Words and Buttons Online, a collection of interactive tutorials on maths and programming. He works for Materialise as a senior software engineer specialising in geometric algorithms. Review "A one of a kind book, brilliant in every way." Maxim Volgin "Good books teach. The best books produce a change on the reader. This is one of those books." Jose San Leandro "A great help, not just to anyone wanting to make computer graphics but also anyone who needs to learn linear algebra or calculus, especially linear algebra." Patrick Regan "Have you ever wondered how game programmers, animated film designers, and car manufacturers model visual aspects of reality? This book shows you how." Ranjit Sahai Details ISBN1633439607 Author Oleksandr Kaleniuk Pages 425 Language English Year 2023 ISBN-10 1633439607 ISBN-13 9781633439603 Publisher Manning Publications Imprint Manning Publications UK Release Date 2023-10-05 Format Hardcover Place of Publication New York Country of Publication United States AU Release Date 2023-10-05 NZ Release Date 2023-10-05 DEWEY 006.60151 Audience General Publication Date 2023-08-22 US Release Date 2023-08-22 We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! 30 DAY RETURN POLICY No questions asked, 30 day returns! FREE DELIVERY No matter where you are in the UK, delivery is free. SECURE PAYMENT Peace of mind by paying through PayPal and eBay Buyer Protection TheNile_Item_ID:143604664;
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Format: Hardcover
Language: English
ISBN-13: 9781633439603
Author: Oleksandr Kaleniuk
Type: NA
Book Title: Geometry for Programmers
Publication Name: NA